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Research Sources for Serious Virtual Worlds |
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Written by Dick Davies
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Sunday, 04 March 2007 |
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Serious Virtual Worlds©
Researchers Guide:
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News
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Academic Research & Events
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Economic, Business & Legal
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Virtual Worlds - Corporate and Industrial
- Using virtual worlds for corporate training - We present virtual training worlds that are relatively low-cost distributed collaborative learning environments suitable for corporate training. A virtual training world allows a facilitator, experts and trainees communicating and acting in the virtual environment for practicing skills during collaborative problem solving. Using these environments is beneficial to both trainees and corporations. The design of a leadership training course is discussed in details
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Pedagogical agent called Steve -- the Soar Training Expert for Virtual Environments.Steve's role is to teach students how to perform procedural tasks, such as operating or repairing complex devices. http://www.isi.edu/isd/VET/steve-demo.html
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Virtual Worlds - Defence and Emergency Response
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Statistics
- Mmogchart.com is dedicated to research in tracking the growth of Massively Multiplayer Online Games (MMOGs). http://www.mmogchart.com/
- Groups Studying Virtual Worlds
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